1The Challenges and Illusions of Developing AAA Games —— Part 3In this article, we will explore four common deadline-setting methods, discussing their advantages and disadvantages, and providing insight into how these approaches can shape the dynamics within a game development team.
2Navigating the Road to Success in Designing Distributed SystemsThis article discusses the author's various endeavors in the realm of mobile gaming to implement distributed systems and outlines the definition of services, the development of the overall framework, and the process of internal service segmentation during these efforts.
3The Power of Automated Software TestingThis article explores the benefits of automated testing, including time and cost savings, enhanced precision, expanded test coverage, reusability, empowerment for developers, uninterrupted testing, and improved information security.