A frame rate is a vital measure in the gaming industry and has a direct effect on how the game will be experienced overall. It is crucially important to know how to test fps in games. A higher frame rate results in less choppy animations, reduced input lag, and a snappier gaming environment.
Nevertheless, attaining steady and appropriate FPS is a challenge more so for advanced and system-demanding games. A game tester or developer needs to know the tools and procedures for testing and analyzing the FPS performance.
Before digging into the steps of how to test fps in games, it is important to understand what is FPS and its significance. A frame per second (FPS) is the count of individual frames that a game or an application renders in a second. The higher the FPS, the smoother and more realistic the visual effect becomes, as the human brain registers a moving picture as a sequence of pictures when the frame rate crosses a certain limit which is about 30 FPS. But when it comes to competitive gaming and action-packed titles, a higher FPS (60 FPS or above) would be the preferred option to eliminate input lag.
In the process of understanding how to test fps in games, it is important to know the factors that affect FPS. There are several factors which can influence a game's FPS performance, including:
Benchmarking tools are created to model real-world gaming situations and assess different performance metrics which include FPS. Various tools can offer useful information on the performance of the game under different hardware setups, graphics settings, and gameplay conditions.
Most of the game engines and development tools come with profiling features that help the developers to measure and analyze the different performance metrics, like FPS, CPU, GPU and so on. During the development of the games, these profiling tools can help reveal the bottlenecks and improve performance.
Not only benchmarks and profiling tools are important, but real-world testing should also be performed, because only this way the performance of FPS can be analyzed under real gaming conditions. This encompasses testing on different hardware setups, and different types of internet connections (for online games) and defining different gameplay scenarios and user interactions.
WeTest provides a powerful solution for Perfdog that allows game testers and developers to measure and analyze FPS performance under different hardware settings, network conditions, and gaming scenarios, thus guaranteeing a flawless and constant gaming experience for the end-users.
As games are changing through updates and patches, performing regression testing is paramount to confirm that performance improvements or changes in the codebase do not bring FPS regressions. This requires a comparison between the FPS performance of the game before and after each update or change.
Study of hardware utilization (CPU, GPU, RAM, and disk I/O) during the gameplay process can allow us to find out bottlenecks and optimize resource utilization. Some of the performance optimization techniques are multithreading, caching, and efficient memory management.
The optimization of the game’s codebase is critical for the game to create optimal FPS performance. This may concern the elimination of repetitive computations, the exploitation of data structures, limiting draw calls, and using effective rendering methods (e.g. culling, level of detail (LOD) systems,etc.)
With the development of new games and as new hardware gets released, the optimization of the FPS performance should be a continuous process. Performance testing, profiling, and optimization should be the standard part of the game development lifecycle.
Ensuring that FPS performance is both predictable and optimized is one of the most important aspects of game development and testing. Through the knowledge of how to test fps in games, FPS influencing factors, usage of different test methodologies, and best practices of optimization, game testers and developers can provide gamers with a smooth and immersive gaming experience. Continuous game monitoring, analysis and optimization are very important to ensure that games maintain their performance standards throughout their lifecycle.