1Navigating the Road to Success in Designing Distributed SystemsThis article discusses the author's various endeavors in the realm of mobile gaming to implement distributed systems and outlines the definition of services, the development of the overall framework, and the process of internal service segmentation during these efforts.
2How to Make Your Go Program Run Faster?This article is about the Go language. It primarily focuses on runtime speed, rather than development speed – these two types of speed are distinct.
3Exploring the Advantages of .NET Core for Game DevelopmentThis article delves into the features, components, and performance of .NET Core, comparing it to other platforms such as C++ and Mono, and exploring the practical benefits it can bring to game development.