2Code Build Environment Variables | Common Types & Associated MistakesThe use of environment variables in continuous integration/continuous deployment (CI/CD) pipelines or code build systems allows developers to transmit configuration data, settings, or secrets to the build process without having to hardcode them into the source code.
4The Challenges and Illusions of Developing AAA Games —— Part 2In this article, we delve deeper into these challenges and provide insights on how to effectively manage large-scale game development projects, ensuring a high-quality end product and a smooth development process.
5Pluto: A High-Performance Typesetting Rendering Engine for iOSIn this article, we introduce Pluto, a high-performance typesetting rendering engine for iOS that aims to improve development efficiency, ensure smoothness and memory, and reduce the coupling between styles.